Mission 12 finished!


As with Mission 7, this first-person railshooter level was extremely tedious to make, but well worth it; feel quite proud to pull this off with Clickteam Fusion 2.5. Unlike M7, which was just a shooting gallery, this one actually has path-forks, a la the Combat Instinct flash games from 2000-2002;

You may also notice the horror theme I went for, with the level taking place in Chernobyl and going through the Sarcophagus.

Oh yeah, Mission 13 is also well into the works, and is a creative mountainous platformer level with lots of weather effects and whatnot.

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